Minescroller
The rules are based on the classic game Minesweeper, but with one big twist: If you solve the top few rows, the play-field scrolls upwards. There are also coins to collect and perks to buy.
INSTRUCTIONS:
I recommend playing on mobile.
The game defaults to touch-screen controls for mobile users. The controls can be changed in the options menu.
Status | In development |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (5 total ratings) |
Author | Monster Vial |
Genre | Puzzle |
Made with | Godot, Aseprite |
Tags | cory-beutler, Cult Classic, Endless, Godot, mine-sweeper, minesweeper, scrolling, Singleplayer |
Average session | A few minutes |
Inputs | Mouse, Touchscreen, Smartphone |
Comments
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Great concept, but a lot of the mechanics can be very infuriating when you don't know how they work, and there's no tutorial to tell you that they work like that.
One time, I marked a space as a mine, but didn't realize mines behind locked tiles count towards numbers, so I lost the game.
Also, playing in hard doesn't seem to give more coins than medium because there's less space for coins to appear in, so it's overall better to play in medium over hard.
Yeah, I initially just threw this together in a week as a concept. It’s started to get a lot more random plays, so maybe I’ll have to revisit it some time and flesh out things like control tutorials and balancing.
Thanks for the feedback.